Star

Getting Started

Describe what you want and Star builds it. No coding required.

New accounts start with $7.00 in free credits.

!

Build the core loop first. Then add everything else.

The biggest mistake new users make: pasting their entire game concept into one prompt. Star works best when you start small and iterate.

DoStart with the core mechanic. "A platformer where you collect coins and avoid spikes." Then add levels, art, sound, power-ups one at a time.
Don't"A platformer with 5 levels, inventory, power-ups, multiple enemies, boss fights, parallax background, original soundtrack, and a story mode."

How it works

1

Describe the core loop

Type what you want in plain English. Start small. Just the main mechanic, a score, and how the game ends. You'll add everything else through follow-up prompts.

"Dodge falling rocks. Arrow keys to move. Rocks speed up over time. Score = seconds survived."

2

Star builds it

Star builds a fully playable game for you. Simple games take a couple minutes, complex ones take longer. No setup, no code, no downloads.

3

Edit one thing at a time

Tell Star what to change. One thing per prompt. Add a level, then sound effects, then better graphics, then a leaderboard. Small tweaks are fast.

"Add screen shake when the player gets hit."

4

Publish and share

Hit Publish to put your game on Explore. Share the link with friends. Works on any device.

For example

“Incremental clicker game called corn clicker. Has hella upgrades and shit”

That's the original prompt for Corn Clicker, currently the #1 game on Star. The creator had so much fun building it that he kept going, adding a corn-themed minigame collection and eventually a full Pokemon-style game. You can stop after one prompt or keep going for as long as it's fun.