What's new
New features, improvements, and fixes
Reuse work from your other games
- ●Ask Star to reuse art, sounds, or code from another game you own, including renderers and gameplay systems.
- ●Try: “Use the characters from my clicker and the inventory system from my RPG.” Name the games or paste their links.
- ●Star brings the selected pieces into your current game and adapts the code, leaving the originals unchanged.
Star can playtest your game
- ●🎮 Automatic playtesting: Star can play your game to check controls and gameplay, then fix issues it finds. AI playtesting is on by default for every model.
- ●⚡ Looking to save credits? Testing the game yourself? Turn off AI playtesting beside the build options to skip that work. Code checks still run. Star remembers your choice for each game on this device.
See what players actually do
You can now ask Star what happened when people played your game, then decide what to change next.
I tried it with the updated Stick Slaughter, and it told me 44% of ALL deaths were on the first boss wave, and recommended teaching the grab mechanic better. Super sick.
Ryan
- ●📍 Track the moments that matter: Type
/instrumentin your game’s chat to ask Star to add gameplay tracking. Add a focus, like/instrument track deaths and upgrades, then publish when you’re ready to collect those moments from players. - ●🔎 Ask about your players: Type
/players, or ask something specific like/players which enemies are killing people?Star reads your game’s recorded activity and helps you decide what to investigate next. - ●💬 Investigate new activity: A card in your editor shows recent plays and where they happened, like on your game page or while other creators waited on a build. Choose Investigate to ask for an explanation and one focused improvement.
- ●🛠️ Choose what changes: The investigation asks before changing your game. Reading the card uses no credits; investigating uses your selected model and normal credits. Gameplay detail starts with the moments your game records.
- ●📍 Track the moments that matter: Type
Find and Reuse Your Game’s Assets

- ●🔎 Find your game’s art: Open a game you can edit, choose Assets → This game, then click Find assets. Available to everyone.
- ●🎨 Preview 2D and 3D visuals: Browse art and objects built directly into your game, alongside uploaded and generated assets.
- ●📚 Keep an asset you like: Open its preview and choose Save to Library to reuse it in another game. Your original game stays as it is.
Star Autopilot: Build games while you sleep

- ●🌙 Build while you're away: Describe your game and set a credit cap. Autopilot builds, playtests, and iterates, saving versions as it goes.
- ●🎯 Steer while it builds: Add a detail or change direction with Steer, without restarting. Works on regular builds and Autopilot. Stop still ends the build.
- ●🎮 Play the first test: We gave Opus 5 one prompt, and Autopilot spent hours building and playtesting Blacksite Breach. We made a few small bug fixes afterward.
- ●🚀 Try the beta: Available on Pro and Studio plans. Choose any Claude or GPT model in Create or your game editor, turn on Autopilot, and set your cap. We recommend Opus 5.
Cheaper Packs, More Credits
- ●💸 Packs for everyone, from $3. No subscription needed: buy a one-time pack and build. Every pack unlocks all models and premium features while your credits last.
- ●⚡ Packs got bigger. $8 now gives ⚡10, $12 gives ⚡16, $20 gives ⚡27, and the biggest packs carry up to +40% bonus credits. Nobody's existing credits shrank.
- ●♾️ Pack credits never expire. Buy once, build whenever.
- ●🏷️ A new pricing page. The whole story in one place: what's free, what packs cost, what plans add. See pricing
Credit amounts in this post use the old unit. Multiply by 100 for today’s.
Three New Models: Grok 4.6 & DeepSeek
- ●🛰️ Grok 4.6 joins the picker. xAI's model, trained hard on visual, playable ideas. Built to nail game feel.
- ●⚡ DeepSeek Flash: iterate for almost nothing. Quick changes cost a fraction of a credit. Try three ideas for the price of one.
- ●🧠 DeepSeek Pro: frontier depth, small price. Heavyweight reasoning for tough builds without the heavyweight bill.
- ●🎛️ Pick your builder. All three live under Advanced in the model picker.
Meet the Studio
- ●🎨 One workspace for everything. Games, images, sound, voices and 3D models, all made and edited in one place. Open your Studio
- ●🧊 3D models from a sentence. Describe one or upload an image, get a low-poly model with animations and colliders.
- ●🧠 Two new models in the picker. GPT-5.6 Luna Max, our cheapest model ever (a typical build or change runs under ⚡0.2), and GPT-5.6 Sol, the heavyweight for the toughest builds. Both live in the model picker.
- ●📁 Upload anything. Drop any file into the chat and your game can use it: video, fonts, binaries and more.
Credit amounts in this post use the old unit. Multiply by 100 for today’s.
The Free Plan Is Back
- ●🆓 Build your first game free. New accounts get credits to build a game and make a few changes, no card needed.
- ●⚡ Runs on Luna Max. Free builds use our cheapest model ever; paid plans add the heavier models.
Patch Notes · August 13
Hey all! Here's what we've been shipping.
New
- The free plan is back, by popular demand. New accounts get credits to build a game and make a few changes, no card needed: buildwithstar.com
- Two new models: GPT-5.6 Luna Max and Sol. Luna Max is our cheapest model ever, about ⚡0.13 for a typical change, and what free accounts build on. Sol is the heavyweight for the toughest builds. Both are in the model picker on paid plans.
- The Studio is now everyone's workspace. Games, images, sound, voices and 3D models, all made and edited in one place: buildwithstar.com/studio
- 3D models are in the Studio. Describe one or upload an image, get a low-poly model with animations and colliders.
- Send a creator private feedback. Asked for by @Drax: a Feedback button on game pages opens a private thread with the creator. Replies arrive in-app and by email.
- See who built on your game. Game pages now show their remixes, and you get a notification when someone first publishes a remix of yours.
- Publish your own template. Turn on "Let anyone remix this game" in game settings and it appears in Templates.
- Upload files into your game. Drop any file into the chat and your game can use it: video, fonts, binaries and more.
Fixed
- Long chats got stuck answering the same thing no matter what you wrote
- Gamepads didn't work in any game on Firefox or Safari
- Multiplayer rooms could quietly hand hosting to a player's tab and drift out of sync
- A negative credit balance was hidden instead of shown
Thanks to @Neo Games, @Crawlspace Games, @Drax and @Cooper from the Star community for the reports behind these fixes!
Known issues
Multiplayer is still in beta. If a room acts weird, report it in Discord before spending credits asking Star to fix it. If it's our bug, we'll refund the credits.Summer Party Jam winners drop very soon ™️
Credit amounts in this post use the old unit. Multiply by 100 for today’s.
Star Patch Notes · July 20
Hey all! Here's what we've been shipping lately.
New
- The Lobby: See who's playing right now, rooms you can join, who beat your score, and what the creators you follow have shipped: http://buildwithstar.com/lobby
- Sliders: On games you own, drag to tune gravity, speed, jump height, colors, difficulty, and more—and watch the game change as you drag. No prompt. No credits.
- Brainstorm before you build: Hit Brainstorm in the editor to talk through an idea and sharpen it before starting your build.
- Fullscreen game pages: We rebuilt the game page to be faster, cleaner, and put the game front and center.
- Follower updates: Publish a game with a status update and everyone following you will see it.
Multiplayer beta fixes
- Republishing mid-match stranded players in dead waiting rooms
- Rejoining put you in a random seat instead of your own
- Ready-up sometimes didn't register for everyone
- Three people hitting "Find Match" at once created three empty rooms instead of one full one
- Star sometimes chose the wrong template for turn-based games
Other fixes
- Controllers didn't work on the edit page
- Creating a custom character voice silently failed
Huge thank you to Cooper, Drax, Brainbender Records, Crawlspace Interactive, and Neo Games from the Star community for the reports that led to these fixes!
Multiplayer beta note
If a room acts weird, please report it in summer-party-jam in the discord before spending credits repeatedly asking Star to fix it. If it's our bug, we'll refund the credits.Summer Party Jam update
We're extending the jam through August 2 to give everyone another week to build, test, and polish their games now that these multiplayer fixes are live.New Game Pages & Creator Updates

- ●🎮 Every game page, redesigned. Games now open on a proper page — the game big and center, comments right below it, and the creator's other games one click away. See it on Explore
- ●⚡ Faster to the fun. Game pages load noticeably faster for everyone, signed in or signed out.
- ●📣 Tell your followers when you ship. Publishing now asks what's new — write a line and it posts to your creator page and notifies everyone who follows you.
- ●🏠 Creator pages, refreshed. Your page now leads with your games, badges, and a new Updates feed of everything you've shipped. Follow a creator to catch their next drop.
Play Together: Multiplayer Is Live for Everyone

- ●🎮 Make a game your friends can jump into with one link. Star hosts the room on our servers. The match keeps going even if the host closes their tab.
- ●🕹️ Start fast. Fork a multiplayer template (2D arena or 3D FPS) from Explore, or tell Star "make it multiplayer" on a game you already built.
- ●🏆 The Summer Party Jam is on through August 2. Build something to play with friends, or against them — judged at the end of the jam. Casual play nights all jam long in Discord. See the jam page
- ●🛠️ Multiplayer is in beta. If a room misbehaves, don't burn credits asking Star to fix it over and over. It might be on our side: report it in Discord and we'll dig in (and top you back up if it was our bug).
New Plans: Every Model, More Usage
- ●⭐ Everyone's limits just reset, and every plan got more generous. Already subscribed? You keep your current price and move up to the new plan's monthly usage, starting fresh with a full month on us. The new plans: Creator $20, Pro $50, and Studio $150 a month, each with a much bigger monthly allowance sized to the plan. We also rebuilt the credit system from the ground up: a credit goes much further than it used to, so every plan buys more building than the old ones did.
- ●🧠 Every plan gets every model. Two new ones land in the picker: Workhorse, specialized for code and quick on its feet, and Ultra. Yes, that Ultra, the most capable model there is. Pick your builder on any plan.
- ●⚡ Top up on your terms. Set a monthly limit and Star tops up automatically when a build runs you low. Only after your own builds, never past your limit. And bigger credit packs, by request: $5 to $100 for subscribers.
- ●🎮 Playing stays free. Building with Star now takes a subscription. Playing, watching, and sharing any game stays free for everyone.
Fight Week & Remix Templates
- ●🥊 Fight Week is live. Our first template jam: everyone starts from the same Beat Em Up Engine, built by Spring Jam winner crwlspaceINTERACTIVE, and remixes it into something new. Runs through Sunday night, June 14. The winner takes 1 month Pro, $25 in credits, and a featured slot on Explore. Enter Fight Week
- ●✨ Templates on Explore. Hand-picked games you can remix into your own with one click. Tap the Templates pill on Explore, pick one, and make it yours.
- ●🏅 Badges carry over. Every Fight Week submitter earns the Participant badge on their profile, and the winner gets the Winner badge, same as the Spring Jam.
Spring Game Jam Winners Are In

- ●🥇 1st: GOON by @crawlspace INTERACTIVE — A run-and-gun roguelike with procedural maps, six weapons, and multiple bosses. Takes home the Winner badge, 3 months of Pro, $100 in credits, and a week featured on Explore. Play GOON
- ●🥈 2nd: Viking Unsettlement by @Cooper — A Nordic village builder with real depth and craft. Play Viking Unsettlement
- ●🥉 3rd: Invasion from Planet X by @Neo Games — Polished dice combat with great audio and a ton of personality. Play Invasion from Planet X
- ●✨ Featured picks — Permanent Featured badges go to Time to Make Sushi and Exodus: 37 Days Until Earth by @Brainbender Records, Wormhole Runner by @Neo Games, 1v1 Soccer by @cosmablaze, Nova Storm by @Novablaze, T.A.N.K by @Vexscatter, and Robot Wars by @Drax.
- ●🌸 Two weeks, one wild jam — Thank you to everyone who shipped. Every submitter keeps their Participant badge, and the next jam is coming soon. Browse all entries
Star Spring Game Jam is live

- ●Star Spring Game Jam. Make a great game in two weeks. Winners get a permanent badge, Pro subscription, credits, and a featured slot on /explore. Every submitter earns a Participant badge. Browse the jam
- ●Open to all creators. Any game created and published on Star between May 1 and May 17 qualifies. When you hit Publish, flip on "Enter the Star Spring Jam" — or enter anytime from the jam page.
- ●Live on the page. Latest submissions cycle on the jam hero, milestone plays auto-post to Discord, so the channel and the page both feel current as creators rally.
- ●Run with us in Discord. Two weeks of peer feedback, vibes, and live submission posts. Join the channel
A Chime of Your Own

- ●🔔 Build Complete Sounds — Turn on a chime that plays when your game finishes building, so you can flip to another tab while you wait. Opt in from Settings → Notifications → Sounds
- ●✨ Generate your own — Describe any short sound — a cosmic bell, an arcade coin clink, a wand sparkle — and AI makes it yours
- ●🎵 Recent generations — Every sound you create sticks around in Settings so you can swap between them or delete old ones from your asset library
Star Docs

- ●📚 Star Docs — Everything you need to go from idea to game people actually play. Guides for getting started, editing, assets, publishing, and more
- ●🏆 Leaderboards guide — How to add competitive high scores to your game with one prompt. Read the guide
- ●🎯 Game Design Tips — Starter prompts you can copy, the core loop that works, and how to write prompts that get better results. Read the tips
Custom Character Voices

- ●🎤 Voice Design — Describe any character voice — "gruff orc pirate", "sarcastic robot sidekick" — and AI generates options to audition and save
- ●📚 Voice Library — Browse thousands of pre-made voices from ElevenLabs, preview them, and add to your game instantly
- ●🤖 AI Voice Creation — The AI game editor creates distinct character voices automatically — each character gets their own unique voice
- ●🔊 Voice Preview — Hear your saved voices anytime from the "Speaking as" bar before generating dialogue
- ●🎯 Improved Asset Panel — Bigger style chips, audio filenames always visible, redesigned type dropdown with icons
Smoother Game UI & Debug Mode

- ●✨ Smoother UI — Buttons, menus, and overlays in games are now rock-solid. No more unclickable buttons or flickering animations.
- ●🐛 Debug Mode — Test your game instantly. Ask Star to "add a debug panel with level select and god mode", then toggle it on from the Tools menu. Skip straight to any level or grant yourself any power-up.
- ●🎨 Tools Menu Refresh — Reorganized so the tools you use most are at the top.
Smart Pricing
- ●Smart pricing is here — simple operations cost less, your credits go further. You only pay for what you use.
- ●Dollar credits — your credits now show in dollars (e.g. $7.00) instead of abstract numbers. Generating a sprite or sound effect now costs just a few cents. Quick edits like changing colors or adding text start under $0.20.
- ●All existing credits converted at $0.70/credit. Your free credits get you dozens of assets and several game builds.
- ●Subscription upgrades — Creator gets $21/mo in credits, Pro gets $70/mo in credits with Opus access
Standalone Asset Generator
- ●Generate sprites, backgrounds, sound effects, 3D models, and more without creating a game
- ●Use anywhere — download assets for any project, not just Star
- ●Import into your games whenever you're ready to use them
- ●Works with free credits — no subscription needed to start generating
Comments, Reactions & Community
- ●Comment on any game with threaded replies, hearts, pinned comments, and real-time updates. Try it on any game
- ●AI-generated avatars — every player gets a unique one themed to their most-played game
- ●Smart nudges prompt you to comment after a high score (never during gameplay)
Asset Studio
- ●@mention assets in chat and the AI knows exactly what you mean
- ●Generate from references — upload an image to get variations, animations, or new assets in the same style
- ●Style presets — save your look and apply it to every new asset with one click
- ●Parallax backgrounds with multi-layer scrolling preview
Smarter AI, Better First Games
- ●Planning mode — the AI asks clarifying questions before building, so your first generation nails what you want
- ●Audio generation — create custom sound effects and voice lines directly in the editor
- ●Upload your own audio — drag in sound files and the AI wires them into your game
Make Money From Your Games
- ●Stardust — add purchasable items to your games and earn real revenue
- ●Creator & Pro subscriptions for more credits, better models, and premium features
- ●Credit packs — one-time purchase if you don't want a subscription
- ●Export to Itch.io with one click (Pro removes Star branding)
Leaderboards & 3D Models
- ●Persistent leaderboards — add high score tables to any game with one line of code
- ●3D model support — upload, view, and use GLB, FBX, and OBJ models in your games
Star SDK is Open Source
- ●Free SDK for any browser game — leaderboards, audio, and canvas rendering that just works, even on iOS Safari. View on GitHub
- ●Built for AI agents — tell Claude Code or Cursor to "build a game with star-sdk" and it discovers the docs automatically
- ●Two commands from zero to live game:
npx star-sdk init→npx star-sdk deploy
Follow Creators & Get Notified
- ●Follow creators and see their new games in your feed
- ●Email notifications when your games hit milestones, get comments, or gain followers
- ●Creator analytics — play counts, playtime, traffic sources, and per-game stats on your dashboard
- ●Custom thumbnails for social sharing
Explore & Discover
- ●Explore page — browse trending, polished, and newest games with search
- ●Image uploads — paste or upload reference images when creating games
- ●Versions & rollback — preview any previous version and roll back with one click
- ●Host any game — paste code from ChatGPT or Claude and instantly get a live link
Sound, 3D & More AI Models
- ●Built-in sound effects — games now have audio out of the box
- ●3D games with Three.js — the AI can now build fully 3D experiences
- ●Choose your AI model — pick between Claude, Gemini, and more
- ●Auto error detection spots JavaScript errors and offers to fix them
- ●Top Creators leaderboard — see who's building the most popular games
Sharper AI Images
- ●Better image generation — upgraded model for dramatically better art quality at the same cost
- ●Creator profiles — every creator gets a public page with their game gallery and stats
Weekly Leaderboards
- ●Weekly vs All-Time — choose between this week's competition or lifetime legends
- ●Weekly resets every Sunday 9pm ET, fresh start every week
Game Publishing
- ●Launch button — make any version of your game the official live version
- ●Smart viewing — creators see work-in-progress, everyone else sees the published version
- ●Launch celebration — confetti and easy share link when you publish
AI That Talks to You
- ●Natural conversations — the AI chats while working so you always know what's happening
- ●Watch it build — see your game come to life in real-time during creation
New AI Engine
- ●Rebuilt from scratch — no more random mechanic replacements or silent feature breaking
- ●Handles any game size — AI explores your code intelligently instead of hitting limits
Changelog launched
- ●Added public /changelog