Make a game your friends can play.

Describe your idea. Star builds a game you can edit and share.

Try an idea
DEEPSMOKE
Made in Star by crwlspaceINTERACTIVE

Build a first version. Make it yours.

Start with one playable idea, then add the next thing you want to try.

🌱An example: grow a platformer

Initial PromptStep 1

"Create a platformer game with a character that can jump"

Game evolution step 1

Move, jump, and collect coins.

Move, jump, and collect coins.

Next IterationStep 2

"Add moving platforms and double jump"

Game evolution step 2

Moving platforms and a double jump.

Moving platforms and a double jump.

Final TouchesStep 3

"Add patrolling enemies and an invincibility power-up"

Game evolution step 3

Enemies and a temporary power-up.

Enemies and a temporary power-up.

Play after each change. Keep what feels good, and tell Star what you want to change next.

Read the full guide

Give your friends a reason to play.

Play together.

Ask for multiplayer. Star hosts the rooms so you can invite friends to the same game.

Give players a score to beat.

Ask for a leaderboard so players can compare scores and come back for another run.

Publish it. Take it with you.

Share a link your friends can play in their browser. Export to itch.io, Windows, or your own files when you want.

Star Picks

Play what people made.

A few games made by Star creators. Finished games often take more than one prompt.

Browse all games →

Build with other creators.

Share your game, find playtesters, and trade ideas in the Star Discord.

8,100+ games shipped by creators here

Common Questions

Yes. Playing and sharing any Star game is free for everyone, and you can start building free with Luna. When you want to keep building, buy a one-time credit pack from $3 or subscribe from $20/month for the best credit rate.
No. Describe what the player does, like 'jump between platforms and collect coins'. Star builds a first version you can play and change with follow-up instructions.
A first version usually takes a few minutes. Bigger ideas can take longer. Play it, then tell Star what to change, like 'add enemies' or 'make it faster'.
Publish your game, then send the link in a message, group chat, or social post. Friends can open it in their browser without installing Star.
No. Anyone can play and share your published games free — no account, no plan. Your friends never pay to play what you build.
Star combines a game editor with hosting, multiplayer rooms, leaderboards, and exports. Build and revise your game here, then send friends a playable link. You can also export to itch.io, Windows, or your own files.
Yes. Say 'make it multiplayer' and Star hosts the rooms on our servers. No backend setup, no netcode, and the match keeps running when the host closes their tab.
The model picker names them directly. GPT-5.6 Luna is the default — it thinks hard, costs the least per change, and is what free accounts build on. Claude Sonnet is the fastest on small edits; Claude Opus is thorough on bigger builds; Claude Fable is our most capable model, for your most ambitious games; and GPT-5.6 is tuned for code-heavy builds. Bigger models draw more of your monthly usage per change, so most creators iterate on Luna and bring in the Claude models for the heavy lifting.

What game do you want to play?

Start with one idea. You can build on it from there.