You've played thousands of games.
Time to make one.
Describe it, and it's a real game: hosted, multiplayer, playable at a link. Built by a gamer, for gamers.
What's behind every Star game
Say "make it multiplayer."
Star spins up the rooms on our servers. No backend, no netcode. The match keeps running when the host closes their tab.
An agent that has shipped thousands of games.
Every game built on Star taught it something about game feel, collision, and difficulty. First versions play better, and edits land where you meant.
Leaderboards in one sentence.
"Add a leaderboard" gets you a live, hosted one. No database, no setup.
Tune it without prompting.
Drag sliders to adjust gravity, speed, and spawn rates while the game runs. Open the map editor and reshape the world by hand.
Controls that just work.
Touch, keyboard, and gamepad ship with every game. Your friends play on their phones without you lifting a finger.
Your game isn't trapped here.
Publish to a link instantly. Export to itch.io, a Windows .exe, or your files whenever you want.
Our heaviest users have every AI tool out there. They still build their games here.
From First Prompt to Final Boss
Watch your simple idea transform step-by-step into an amazing game
🌱Watch Your Ideas Grow
"Create a platformer game with a character that can jump"

Basic movement, jumping, collectible coins
Basic movement, jumping, collectible coins
"Add moving platforms and double jump"

Dynamic platforms, advanced mobility
Dynamic platforms, advanced mobility
"Add patrolling enemies and an invincibility power-up"

Strategic challenges, exciting gameplay
Strategic challenges, exciting gameplay
Great games take shape over multiple prompts. Start simple, then keep adding. Try “Add enemies” or “Make gravity stronger” once you have a first version.
Read the full guideFeatured Games
Built, hosted, and playable at a link. Tap one.
"A cinematic first-person 3D moonwalk with low gravity and Earth in the sky"
"A gory stick figure fighter where enemies explode when defeated"
"A vampire survivors-like autoshooter with abilities and enemy waves"
Fresh from the Community
Want to see more?
How It Works
Create and share your own games in three simple steps
Start Simple
Describe a basic game idea in one sentence. Don't overthink it.
Play and Iterate
Your first version appears in minutes. Then refine: 'add enemies', 'make it faster', 'add a power-up'.
Share When It's Ready
Publish to a link. Leaderboards included, multiplayer if you asked for it.
Jams, feedback, and people who ship
Weekly conversation, game jams with real deadlines, and creators who play each other's stuff
Get Feedback
Share your games and receive constructive feedback to make them even better
Trade Creation Tips
Learn advanced prompting techniques that create the most impressive games
Early Access
Test new features weeks before public release and shape the future of Star
Common Questions
Ready to build?
There are no dumb ideas here. The silly ones make the best games.


























