Star

Editing with AI

Tell Star what to change and watch it happen. Tweak colors in seconds or add whole new features in a few minutes.

How it works

After your game is generated, the chat panel stays open on the right side of the screen. Type what you want to change and Star updates your game. Each edit builds on the previous version, so you're iterating, not starting over.

You can make as many edits as you want. Start with the biggest changes first, then refine.

Credits and smart pricing

Each edit costs credits based on complexity. Simple operations like changing a color or adding text cost just a few cents. Bigger changes like adding a new game mechanic cost more. Your credit balance is shown in the editor header.

New accounts start with $7.00 in free credits. You can buy more anytime or subscribe for a monthly allowance.

Writing good edit prompts

Specific prompts get better results. Say exactly what you want, where it should happen, and what it should look like.

Add screen shake when the player takes damage

Specific action + specific trigger

Make enemies spawn faster every 30 seconds

Clear mechanic with a number

Add a countdown timer. Game ends at 0. Score = items collected

Defines a complete feature

The background should scroll slowly to the left, parallax style

Visual effect with direction

These work, but try being more specific

Make it better

Can work, but you'll get more predictable results with specifics

Add an inventory system, crafting, skill trees, and a shop

Try one at a time so you can test each change

Fix it

Works if there's a visible error, but pointing to the specific issue helps

Editor features

Rollback

Every edit is saved. If something breaks, roll back to any previous version from the chat history. Click the rollback icon on any past edit.

Reference images

Drop an image into the chat to show Star what you want. Great for sharing a layout you sketched, a color palette, a screenshot of a game you like, or art that captures the vibe you're going for.

Model selection

Switch between Fast and Pro models. Fast is great for quick iterations. Pro produces higher quality output for complex changes.

Preview mode

Preview any past edit without rolling back. Useful for comparing versions before deciding which to keep.

@mention assets

Type @ in the chat to reference assets you've created. Star will use them in your game, whether they're images, sounds, or 3D models.

Using reference images

Words have limits. When you can show Star what you want, show it. Drop an image into the chat and Star uses it alongside your prompt.

Good ways to use reference images:

  • Sketch a layout on paper or in any drawing app, snap a photo, and drop it in. Great for UI, level design, menu structures.
  • Share a screenshot of a game you love. Star can match the vibe without copying anything specific.
  • Show a color palette or mood board. Perfect when you want a specific aesthetic but can't quite describe it.
  • Capture a bug. Screenshot what's broken and paste it with “fix this”.

There are two places to use reference images: here in the chat (to guide the game itself), and in the asset generation panel (to style a specific sprite, background, etc.). See Assets for asset-specific references.